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Echoes of Time – music and memory in the ancient world

Projects Augmented and Virtual Reality Design

A VR exploration of prehistoric storytelling through sound, cave art and AI-driven performance

A project by Samir Salahov
Supervised by Prof. Dr Frank Gabler and Prof. Philip Hausmeier
Project completed in Semester 3 | Winter 2024/2025

About the Project

Echoes of Time is a speculative VR project that reimagines prehistoric storytelling through the integration of music, cave art and immersive interaction. Set in an ancient cave inspired by the Chauvet Cave in France, the experience invites users to step into the role of a Cro-Magnon performer. Using a virtual bone flute modelled on the oldest known human instrument, players control sound through both hand gestures and breath, mimicking real-world flute-playing techniques. The VR environment detects microphone input and responds in real time, allowing for an expressive, physical form of interaction.

Users choose between two melodic paths—red or green—each of whichaffects how the characters in the cave react. A ghost-like rhinoceros and a human figure, both designed in a tubular, painterly style inspired by ancient drawings, emerge and come to life in response to the chosen music. The combination of acoustic spatial effects and dynamic creature behaviour creates a deeply atmospheric narrative experience rooted in archaeological speculation.

All musical elements were composed using AI-generated audio models, trained on historical bone flute recordings and enhanced with atmospheric textures. The sound design reflects not only historical accuracy but also artistic interpretation, providing a sonic bridge between ancient and imagined cultures.

The technical foundation comprises Unity, bespoke 3D assets and the integration of microphone input for interaction. Beyond its artistic ambition, the project offers an educational insight into early human creativity—blending speculative history with modern digital storytelling. Echoes of Time showcases how virtual reality can serve as a tool for archaeological imagination, fostering both emotional and cognitive engagement with prehistoric themes.

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