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Ambient Intelligence in extreme environments

Symbolbild: Astronaut im Weltall schwebend
Researchproject

Promoting interaction through spatial intelligence in extreme environments

The project is investigating how ambient intelligence can be used in extreme environments such as space to specifically promote social interactions and emotional stability within teams, whilst at the same time developing new forms of human-machine interaction.

Project lead:Prof. Andrea Krajewski, Prof. Bernhard Humm
Project team:Florian Grünewald
Duration:March 2024 to September 2027
Funding: ESA (Open Space Innovation Platform) & h_da

Extreme environments such as the deep sea, Antarctica or space present people with particular psychological and physical challenges. In such contexts, the quality of interpersonal relationships and the design of technical support systems take on greater significance. The project investigates how so-called ambient intelligence – that is, intelligent, context-aware environments – can foster collaboration in small groups whilst enabling new forms of human–machine interaction.

Project Overview

The focus is on developing interactive media that function as ‘spatial intelligence’ in extreme situations. Previous approaches have relied on Human-Autonomy-Teaming (HAT), i.e. collaboration with AI systems that behave in a human-like manner and mimic human team members. However, initial research findings show that such artificial team-mates often provoke mistrust due to their lack of transparency and can have a negative impact on team dynamics. This project therefore takes a different approach: it is developing an independent role for the autonomous agent, specifically linked to the principle of ambient intelligence (AmI). Ambient intelligence is intended to respond dynamically to group processes and help to foster social interactions as well as the emotional stability of team members.

These concepts are modelled using sociological, psychological and Computer Science insights and are subsequently tested in real-world scenarios in collaboration with the European Space Agency (ESA). Space serves as an exemplary test environment – a place of extreme isolation, limited resources and high psychological stress. It is there that ‘space intelligence’ is being tested as an intelligent support system.

Aim of the project

This field of research aims to investigate such support systems as interactive media in order to bolster the group’s resilience. In doing so, interactive media not only provide technological assistance to the group but are also intended to foster positive person-to-person interactions and thereby improve relationships amongst team members.

Contact persons

Portrait of Prof. Dr. Bernhard Humm

Prof. Dr. Bernhard Humm


Software engineering and project management

Bernhard Humm is Professor of Software Engineering and Project Management in the Department of Computer Science at Darmstadt University of...


Applied Sciences, Managing Director of the Institute for Applied Computer Science Darmstadt (aIDa), and Chairman of the Doctoral Committee of the Doctoral Centre for Applied Computer Science. His research focuses on applied artificial intelligence and software architecture. He conducts research projects in these areas in industry and academia and publishes regularly. Prof. Humm worked for 11 years at the software and consulting company sd&m AG as a senior technical consultant and chief consultant, division manager and head of sd&m Research. He received his doctorate from the University of Wollongong in Australia and his diploma with honours from the University of Kaiserslautern.
Portrait of Prof. Andrea Krajewski

Prof. Andrea Krajewski

Head of programme
Design of interactive media systems, usability, user experience

Andrea Krajewski is a professor in the Media Department at Darmstadt University of Applied Sciences. Her teaching area covers the design of...


interactive media systems at the interface between service, hardware and software. Her research area is the design of networked intelligent living environments and the question of user autonomy. As a member of the project-mo.de research team, she worked on networked, augmented mobility. Supported by hessian.AI, she most recently conducted research on the development of user experiences for AI-supported applications. Her current field of activity is the formulation of design as an experiential field of experimentation for shaping desirable futures. As a member of ThingsCon (https://thingscon.org) and the Council for Digital Ecology (https://ratfuerdigitaleoekologie.org/de/), she advocates for the sustainable, social and human-centred use of technology.