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Dog Days

Projects User Experience Design 3rd semester

The project highlights the unspoken needs of passengers with and without dogs on public transport, thereby promoting harmonious coexistence.

A study project by: Larissa Blam

3rd semester, 2025/2026

Lecturers: Prof. Sebastian Haase, Tanja Hakl, Romina Marsico, Prof. Tsunemitsu Tanaka, Tomas Zebis


Introduction to the topic

Public transport is a shared space. Many different people, with different needs and in different situations, come together in a confined space. Uncertainties frequently arise, particularly when people and dogs interact: not everyone feels comfortable around a dog, and not every dog is equally relaxed in every situation. Often, relevant information – such as whether a dog needs peace and quiet or how it reacts to being close to others – is not apparent to outsiders. This can lead to misunderstandings, awkward situations or avoidable conflicts, even though nobody actually wants to do anything wrong.

A scene on a train. Two dog owners with their dogs, and a passenger. The passenger speaks to one of the dog owners.
Two dog owners are sitting on the train and set the light on their wearable to red/green.

The idea

My project involves a discreet, unobtrusive system that makes invisible information visible, thereby encouraging positive interactions. Rather than warning or lecturing, the system communicates quietly in the background and helps people to be more aware of their surroundings. The aim is to make it easier to show consideration, reduce uncertainty and make interactions between people – with the dog as a companion – in public spaces more harmonious.

The solution

The system consists of several coordinated components which together form a discreet orientation system. The central element is an interactive dog collar with integrated light signals and two states: red and green. The light status is actively controlled by the dog owner and indicates whether contacts are currently acceptable or should be avoided. This light signal is displayed in real time on the dog owner’s seat so that it is visible to all passengers.

Green stands for openness and potential interaction, whilst red stands for keeping your distance and staying calm. The system thus translates a social situation into an easily understandable signal that can be grasped at a glance by other passengers. The aim is not to impose rules, but to provide guidance, to facilitate mutual consideration and, at the same time, to enable new, positive encounters.

Here you can see how the signal is transmitted from the wearable to the seat.
The dog owner must decide whether to set the light to red or green.

Implementation

To bring the basic concept of the system to life, I developed a working prototype. Using an Arduino Uno (microcontroller development board), NeoPixel LED rings, a push-button and a breadboard, the logic behind the lighting states was technically implemented. The prototype allows the user to switch between the two states and test their effect in the room. The focus was on clarity, simplicity and a setup that was as realistic as possible.

The project demonstrates how simple, clear signals can reduce uncertainty and promote respectful coexistence in public spaces.

Technical prototype featuring an Arduino board, a breadboard and three Neopixel LED rings